<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title> &#187; bretonnians</title>
	<atom:link href="http://olislagers.net/mordheim/tag/bretonnians/feed/" rel="self" type="application/rss+xml" />
	<link>http://olislagers.net/mordheim</link>
	<description>Mordheim in Stein, Elsloo, Genk and Eindhoven..</description>
	<lastBuildDate>Sat, 26 Dec 2009 23:28:32 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Campaign Battle</title>
		<link>http://olislagers.net/mordheim/the-standing-stone-bar/campaign-battle/</link>
		<comments>http://olislagers.net/mordheim/the-standing-stone-bar/campaign-battle/#comments</comments>
		<pubDate>Mon, 28 Sep 2009 21:04:44 +0000</pubDate>
		<dc:creator>Artinam</dc:creator>
				<category><![CDATA[The Standing Stone Bar]]></category>
		<category><![CDATA[Battle Report]]></category>
		<category><![CDATA[bretonnians]]></category>
		<category><![CDATA[Mordheim]]></category>
		<category><![CDATA[Orcs]]></category>

		<guid isPermaLink="false">http://olislagers.net/mordheim/?p=211</guid>
		<description><![CDATA[Welcome strangers! Let me tell of the latest battles around here. One of those stuck up the ass Bretonnians came in here a few days ago. He needed supplies, his Lady Goddess gave him a vision to destroy some Wyrdstone near a temple. Well, the Knight and his warband came back a day later, bloodied [...]]]></description>
			<content:encoded><![CDATA[<p><span class="initialcap">W</span>elcome strangers! Let me tell of the latest battles around here. One of those stuck up the ass Bretonnians came in here a few days ago. He needed supplies, his Lady Goddess gave him a vision to destroy some Wyrdstone near a temple. Well, the Knight and his warband came back a day later, bloodied and beaten. The Questing knight himself was more dead then alive, screaming with fury for revenge.</p>
<p>After a few ales one of the peasants told me what happened. They were looking for Wyrdstone near the old Sigmarite temple when suddenly a band of Orcs ambushed them. The Bretonnians put up quite a fight but during the battle their leader was battered down by an Orc wielding two cleavers. This sight finally made them retreat.</p>
<p>A day later the Questing Knight walked down from his room. Swearing an an oath before the entire inn that he will take revenge on the Orc leader. Never seen so much anger in a man against an orc. Something in Mordheim must have really snapped his mind. Ah well, Mordheim tends to change people. Another ale lads, no Wyrdstone taint, I guarantee it!</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p>Yes our first battle report on the site! Jerodar&#8217;s Orc&#8217;s vs Artinam&#8217;s Bretonnians (First Campaign battle was Koen&#8217;s Skaven vs Jerodar&#8217;s Orcs, win for Skaven).<br />
We rolled the mission and got Wyrdstone hunt. We set up the table (temple of Sigmar in the middle), and put down our Wyrdstone tokens.<br />
<a href="http://s16.photobucket.com/albums/b47/Artinam/?action=view&amp;current=DSCF0207.jpg" target="_blank"><img style="border: 0pt none;" src="http://i16.photobucket.com/albums/b47/Artinam/DSCF0207.jpg" border="0" alt="Mordheim9" width="800" height="600" /></a></p>
<p>We deployed and my Brets took the first turn.<br />
<a href="http://s16.photobucket.com/albums/b47/Artinam/?action=view&amp;current=DSCF0209.jpg" target="_blank"><img src="http://i16.photobucket.com/albums/b47/Artinam/DSCF0209.jpg" border="0" alt="Mordheim7" /></a><br />
Basically the Bretonnians surged forward, entered the temple and prepared the arrival of the Orcs.<br />
My (freshly painted) Squire armed with a bow, climbed a ladder and could shoot trough the (now) broken window at the Orcs, but managed to do little the entire battle.<br />
<a href="http://s16.photobucket.com/albums/b47/Artinam/?action=view&amp;current=DSCF0218.jpg" target="_blank"><img src="http://i16.photobucket.com/albums/b47/Artinam/DSCF0218.jpg" border="0" alt="Photobucket" /></a></p>
<p>Jerodar felt very confident, perhaps because of the Fungus brew he had been drinking.<br />
<a href="http://s16.photobucket.com/albums/b47/Artinam/?action=view&amp;current=DSCF0208.jpg" target="_blank"><img src="http://i16.photobucket.com/albums/b47/Artinam/DSCF0208.jpg" border="0" alt="Mordheim8" /></a></p>
<p>Orcs surged forward to the gap and a single Goblin (the legendary Skystabbah) took up a higher position and also saw trough a gap. He actually managed to take out a single Peasant with his bow proving his Sky dominating skill.<br />
<a href="http://s16.photobucket.com/albums/b47/Artinam/?action=view&amp;current=DSCF0216.jpg" target="_blank"><img src="http://i16.photobucket.com/albums/b47/Artinam/DSCF0216.jpg" border="0" alt="Mordheim5" /></a></p>
<p>The first squigs and Orc boys surged trough the gap and my Peasants were the first line of defence and charged in, while the brave Knights functioned as a second wave of reinforcements if the peasants couldn&#8217;t handle it. The Questing Knight ran to the altar in the temple, getting the Wyrdstone token and preparing to charge an Orc boy, lobbing his head off with a critical hit.<br />
Some peasants get eaten by squigs as such the Knights charge into action. The Questing Knight runs towards the Orc boy and skill-fully dispatches him.<br />
<a href="http://s16.photobucket.com/albums/b47/Artinam/?action=view&amp;current=DSCF0214.jpg" target="_blank"><img src="http://i16.photobucket.com/albums/b47/Artinam/DSCF0214.jpg" border="0" alt="Mordheim6" /></a> Another boy charges the knight and knocking him to the ground. A squire charges the Orc to save his master but easily gets dispatched by a Big &#8216;un charging trough the gap.<br />
<a href="http://s16.photobucket.com/albums/b47/Artinam/?action=view&amp;current=DSCF0219.jpg" target="_blank"><img src="http://i16.photobucket.com/albums/b47/Artinam/DSCF0219.jpg" border="0" alt="Mordheim4" /></a> <a href="http://s16.photobucket.com/albums/b47/Artinam/?action=view&amp;current=DSCF0220.jpg" target="_blank"><img src="http://i16.photobucket.com/albums/b47/Artinam/DSCF0220.jpg" border="0" alt="Mordheim3" /></a></p>
<p>Seeing half my peasants dead as well as two heroes, I voluntarily root and the Orcs win.<br />
Afterwards my Squire gets an old battle wound, and my Questing Knight gets mentally scarred and from now on hates the Orc Big Boss (could have been much worse). Jerodar&#8217;s Orcs win, and an Orc boy is deemed to have leadership talent and becomes a hero. Furthermore he finds a light armour on a corpse. Almost all his henchmen level up, giving all Orc boys WS 4 from now on (ouch).<br />
<a href="http://s16.photobucket.com/albums/b47/Artinam/?action=view&amp;current=DSCF0221.jpg" target="_blank"><img src="http://i16.photobucket.com/albums/b47/Artinam/DSCF0221.jpg" border="0" alt="Mordheim2" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://olislagers.net/mordheim/the-standing-stone-bar/campaign-battle/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Bretonnian Knights in Mordheim</title>
		<link>http://olislagers.net/mordheim/the-standing-stone-bar/100/</link>
		<comments>http://olislagers.net/mordheim/the-standing-stone-bar/100/#comments</comments>
		<pubDate>Mon, 21 Sep 2009 22:10:50 +0000</pubDate>
		<dc:creator>Artinam</dc:creator>
				<category><![CDATA[The Standing Stone Bar]]></category>
		<category><![CDATA[background]]></category>
		<category><![CDATA[bretonnia]]></category>
		<category><![CDATA[bretonnians]]></category>
		<category><![CDATA[fluff]]></category>

		<guid isPermaLink="false">http://olislagers.net/mordheim/?p=100</guid>
		<description><![CDATA[Arrgh&#8230; welcome Lads, you look like you could need a drink&#8230;
Well seat yourself&#8230;. wait&#8230; you lads do have some coin right?
Excellent&#8230;. have an ale.. Now let me tell you a few rumours.
Seen those Bretonnians running around in their shining armour&#8230; bah.. some arrogant bastards thinking that they are better then the rest of us. But [...]]]></description>
			<content:encoded><![CDATA[<p><span class="initialcap">A</span>rrgh&#8230; welcome Lads, you look like you could need a drink&#8230;</p>
<p>Well seat yourself&#8230;. wait&#8230; you lads do have some coin right?</p>
<p>Excellent&#8230;. have an ale.. Now let me tell you a few rumours.</p>
<p>Seen those Bretonnians running around in their shining armour&#8230; bah.. some arrogant bastards thinking that they are better then the rest of us. But what are they doing here so far from their lands&#8230; well I know&#8230;</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>Bretonnians are the warband which I started to play with. The reason for this is because I play them in normal Warhammer and I had some very nice Bretonnian Foot Knights models laying around (Questing Knight is actually an conversion).</p>
<p>Anyhow this post is more about the story of Bretonnians comming to Mordheim. The Warband rules already mention that Bretonnians are very unlikely to make the long journey trough the Empire to some Gods Forsaken city glowing with corrupting Warpstone. This first article wil primarily look at the change of the Bretonnian background and how this has influenced the Warband rules.</p>
<p>The main problem is that the Warband relies on 5th edition Bretonnian background (also known as fluff), when Bretonnia was actually more &#8216;good&#8217; and chivalrous&#8217; and peasants were still a bit more respected. There are 4 real differences in rules and background which I noticed. Peasants could still become knights, a village would appoint a potentional young candidate to become a Squire, trough certain deeds he could become a Knight Errant and trough further exceptional deed a Knight of the Realm. His tasks was to protect his village who provided his equipment. Squires are still present in the Warband rules although they no longer exist, one could explain them though that they are even below Knight Errants, so very young noble boys in training with their Knightly tutors. Strange perhaps, but a solution. Second, the Blessing of the Lady is suspiciously similar to the one in the 5th edition (focused on shooting and countering Blackpowder), while now its a more general wardsave. Third, the Questing Knight is not restricted from taking a lance. In the new background Questing Knights make a Vow to lay down their lance until they have proven themself before the Lady.</p>
<p>Finally, the Warband has half competent Peasants. In the armybook Bretonnian Peasants are malnourished, untrained and run from anything that poses half a threat unless a Knight is looking at them. However, this can be explained that the Peasants are already Veterans, surviving the long way to Mordheim forces you to become a bit more skillfull to survive.</p>
<p>Thanks for reading, the next article is for a Questing Knight&#8217;s motivation to go to Mordheim and if this has changed with the new Bretonnian background.</p>
]]></content:encoded>
			<wfw:commentRss>http://olislagers.net/mordheim/the-standing-stone-bar/100/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

