Posts Tagged ‘Orcs’

About time I show some of my first models I painted for my warband…ever!

I already learned tons of stuff that’s probably obvious to all the veteran Warhammer players around here, but for people just starting out it’s all still strange and new. That’s why I decided to share some of the stuff I learned.

But first, let’s show of some of my work!
Don’t forget to click the picture for a full size image.

The Orc BossThe Orc Boss
The Orc BossThe Orc Boss

Still work in progress, gotta do alot more details on the armour (what a bloody nice model this is by the way; Grimgor Ironhide) and got to finish up the shields and base on the bottom.
Still I’m very happy how his armour turned out. I decided to keep his armour a bit shinier compared to most Orcs, since he is the boss and all and gets the best and latest loot.

Off course the Boss needs to boss around a bit, so I also started painting on the Big ‘Uns, Forgot and Agok:

Agok MeatwallAgok Meatwall
Agok MeatwallAgok Meatwall
Forgot the Big 'UnForgot the Big 'Un
Forgot the Big 'UnForgot the Big 'Un

Basically at the same stage as the boss, got a nice layer of paint on them with some washes, but still need to work out some details and the bases. I also got to figure something out to make the 2 more different from each other, since it was nearly impossible to put this model (Black Orc Warboss) into a different pose. And off course the obvious missing arm, which will b revealed soon(tm).
Thanks to Loek I got an awesome idea, since Forgot has gained stupidity because of a battle wound, I will put an axe imbedded in his skull! That should explain those loose bolts in his puny orc brain. I’m also going to clip one of his helmet horns, also a wound from that battle.

Now what did I learn from all this painting and (minor) sculpting? I’ll tell ya after the break.

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Welcome strangers! Let me tell of the latest battles around here. One of those stuck up the ass Bretonnians came in here a few days ago. He needed supplies, his Lady Goddess gave him a vision to destroy some Wyrdstone near a temple. Well, the Knight and his warband came back a day later, bloodied and beaten. The Questing knight himself was more dead then alive, screaming with fury for revenge.

After a few ales one of the peasants told me what happened. They were looking for Wyrdstone near the old Sigmarite temple when suddenly a band of Orcs ambushed them. The Bretonnians put up quite a fight but during the battle their leader was battered down by an Orc wielding two cleavers. This sight finally made them retreat.

A day later the Questing Knight walked down from his room. Swearing an an oath before the entire inn that he will take revenge on the Orc leader. Never seen so much anger in a man against an orc. Something in Mordheim must have really snapped his mind. Ah well, Mordheim tends to change people. Another ale lads, no Wyrdstone taint, I guarantee it!

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Yes our first battle report on the site! Jerodar’s Orc’s vs Artinam’s Bretonnians (First Campaign battle was Koen’s Skaven vs Jerodar’s Orcs, win for Skaven).
We rolled the mission and got Wyrdstone hunt. We set up the table (temple of Sigmar in the middle), and put down our Wyrdstone tokens.
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We deployed and my Brets took the first turn.
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Basically the Bretonnians surged forward, entered the temple and prepared the arrival of the Orcs.
My (freshly painted) Squire armed with a bow, climbed a ladder and could shoot trough the (now) broken window at the Orcs, but managed to do little the entire battle.
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Jerodar felt very confident, perhaps because of the Fungus brew he had been drinking.
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Orcs surged forward to the gap and a single Goblin (the legendary Skystabbah) took up a higher position and also saw trough a gap. He actually managed to take out a single Peasant with his bow proving his Sky dominating skill.
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The first squigs and Orc boys surged trough the gap and my Peasants were the first line of defence and charged in, while the brave Knights functioned as a second wave of reinforcements if the peasants couldn’t handle it. The Questing Knight ran to the altar in the temple, getting the Wyrdstone token and preparing to charge an Orc boy, lobbing his head off with a critical hit.
Some peasants get eaten by squigs as such the Knights charge into action. The Questing Knight runs towards the Orc boy and skill-fully dispatches him.
Mordheim6 Another boy charges the knight and knocking him to the ground. A squire charges the Orc to save his master but easily gets dispatched by a Big ‘un charging trough the gap.
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Seeing half my peasants dead as well as two heroes, I voluntarily root and the Orcs win.
Afterwards my Squire gets an old battle wound, and my Questing Knight gets mentally scarred and from now on hates the Orc Big Boss (could have been much worse). Jerodar’s Orcs win, and an Orc boy is deemed to have leadership talent and becomes a hero. Furthermore he finds a light armour on a corpse. Almost all his henchmen level up, giving all Orc boys WS 4 from now on (ouch).
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So why play Mordheim anyway?

Unlike the great loremaster Artinam, I have never played Warhammer before.
So what got me to play this game? Why would you, our dear reader, play it?

What attracted me the most was the fact that you take your characters with you to the next game.
Why would you pour your soul into making these great miniatures when they are just gonna be Soldier #163? In Mordheim, every single model will be a character of itself, even the grunts (well, most of the time). For example, my goblin warrior “Lucky” Skystabbah, earned his name by recklessly jumping down a 5 inch tower. And he didn’t just survive, he managed to make a lunging strike at the black skaven standing below, finishing him in one blow! Now these things motivate you to put just that much more effort into your miniatures, because what would you rather be painting? Soldier#163 or “Lucky” Skystabbah?

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