Posts Tagged ‘rocks’

Mordheim image by Aerion the FaithfulThe ancient Sigmarite prophecies fortold that one day a twin tailed comet would shoot from the skies and that it would reduce the city of Mordheim to rubble. So it came to pass, the comet struck and killed all but a few. Those surviving the initial impact where soon corrupted by the vileness of the wyrdstone in the comet. Touched by chaos, the city now lies in ruin. The few men that have returned from their perilous journeys into the city tell tales of plague ridden street, mutating abominations and a persistent smell of death that is thick in the air.

To mirror this setting I’ve thought about making some scenery that relates back to the impact of the comet. I came up with a rock formation that could pass for a piece of debris from the comet. If I go this way I’d like to decorate it with some green crystals (Wyrdstone/warpstone is green of colour) I’m going to have to think of some way to create some convincing warpstone crystals to do so. My gut tells me that it’s way to rounded off to pass for comet debris, but we’ll see. Perhaps you can help me out on this one.

rockformation1

Read the rest of this entry »